Don't forget to read the readme for the favoriteAnims.xml line. It's necessary to add.

Place this line into FavoriteAnims.xml in your menyooStuff folder.

	<Anim dict="anim@tactical_highlow_high_leftlean" name="high_leftlean_clip" />
	<Anim dict="anim@tactical_highlow_low_leftlean" name="low_leftlean_clip" />
	<Anim dict="anim@tactical_kneel_walkie" name="kneel_walkie_clip" />
	<Anim dict="anim@tactical_kneel_aiming" name="kneel_aiming_clip" />
	<Anim dict="anim@male_tactical_collapsed_lowready" name="collapsed_lowready_clip" />
	<Anim dict="anim@male_tactical_highready_relaxed" name="highready_relaxed_clip" />



Install using Jennie's Custom Anims mod. Get it here:
https://www.gta5-mods.com/misc/custom-animations-add-on-customanims

Make sure you follow their guidelines on how to install that mod properly and how to install animations using it.



FOR DPEMOTES USERS ON FIVEM: 

NOTE: FOR PROP PLACEMENT, FOLLOW THIS TUTORIAL:
https://forum.cfx.re/t/how-to-menyoo-to-dpemotes-conversion-streaming-custom-add-on-props/4775018

Place the ycd file into this folder:

resources/dpemotes-master/streams

Then copy this line into your AnimationList.lua

["highlow3"] = {"anim@tactical_highlow_high_leftlean", "high_leftlean_clip", "Highlow Left Lean High (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["highlow4"] = {"anim@tactical_highlow_low_leftlean", "low_leftlean_clip", "Highlow Left Lean Low (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},

["kneeltalkie"] = {"anim@tactical_kneel_walkie", "kneel_walkie_clip", "Communication Relaxed Rifle (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["aimkneel"] = {"anim@tactical_kneel_aiming", "kneel_aiming_clip", "Kneeling and Aiming Rifle (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},

["riflerelax1"] = {"anim@male_tactical_collapsed_lowready", "collapsed_lowready_clip", "Collapsed Lowready Relaxed Rifle (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["riflerelax2"] = {"anim@male_tactical_highready_relaxed", "highready_relaxed_clip", "Highready Relaxed Rifle (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},
